Sunday, 30 September 2012

4 Be able to apply sound assets to an interactive media product following industry

Asset management: importing; organising (file storage and retrieval, naming conventions)
Edit audio: audio library material, eg sound libraries, stock music assets; studio produced audio, eg
voiceovers
Apply: synchronising sounds, eg actions, onscreen movement, scenes, lip-synching; dub; embed; link to
sound file
Industry practice: reflect on finished product (compared with original intentions, fitness for purpose,
technical qualities); production skills (ideas generation, workflow and time management, technical
competence, teamwork)


Evaluation:
I feel due to level of practice and time spent last year refining skills I have worked at a pace and level suited to my aptitude and skill I have made efficient use of my time and resources to produce this product as well as the accompanying written materials such as my script time code sheets and record of practical work via screen shots and images.  With regrads to fitness for purpose i believe i have fulfilled the criteria of the brief highly accurately with regards to producing the final product making efficient and reasonably competent use of both Cubase and Reason. I believe if i were to attempt this particular project again i would spend more time in order to develop a greater level of competence with regards to the use of the software which at the time and continues to be a piece of ongoing personal development.

 



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